

So if you were playing Canyon, but wanted to play a Stadium track, you'd have to basically exit the game and start Stadium. You could only play one environment at a time, despite all three environments falling under the Trackmania 2 label. Valley wasn't great either, and I wonder if they ever realized why no one played it. They trot out Stadium two years after Canyon, but it's the literally the same thing we've played some 6 years ago. TM2 never really took off, but I think that was due to how shitty Maniaplanet was and their terrible release schedule. Fan-favorite International Stadium has returned, along with Canyon Grand Drift and Valley Down & Dirty, all of which have been reworked with updated visuals, gameplay, and car designs.
#Trackmania 2 stadium car stops drivers
The four environments offer their own driving style, like Rollercoaster Lagoon, which is set in a tropical paradise where drivers can race through sunny beaches and magnetic rollecoasters. The tool can be used to build an infinite number of tracks to challenge their skills, although those without an eye for track creating can race across over 200 tracks across four different environments. Players can build the tracks of their dreams by using the Trackbuilder tool. Racers will be able to participate in time attack races where players can set their own limits and challenges. Trackmania Turbo is the latest installment in the TrackMania franchise developed by Nadaeo and features an easy-to-learn, yet difficult-to-master arcade racing universe. Ubisoft has announced Trackmania Turbo will be released on Maon PlayStation 4, Xbox One, and PC.
